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INI File  |  1999-02-26  |  2KB  |  140 lines

  1. [INTERFACE]
  2. Origin = GERMAN
  3. Blueprint = PanzerIV
  4. Caption = Panzer IV G
  5. Icon = G44
  6. Label = PzIVG
  7. Date = 4206
  8.  
  9. [UNIT]
  10. Type = TANK
  11. Model1 = PanzIVF2
  12. Model2 = PzIVSm,60
  13. Model3 = TankTiny,240
  14. RegGroup = 1035
  15. Scale = 20.0
  16. Length = 5.9
  17. Width = 2.9
  18. Height = 2.7
  19. View1 = 0.0,-0.6,-0.6
  20. View2 = -0.6,-0.15,1.65
  21. ViewParent1 = Turret
  22. ViewParent2 = Body
  23. ThreatVal = 55
  24.  
  25. [VEHICLE]
  26. EngineSoundFile = EngineE
  27. HP = 300
  28. Wheels = 8
  29. Throttle = 20000.0
  30. ThrottleFactor = 0.65
  31. Speed = 40.0
  32. OffRoad = 8
  33. RevSpeed = 20.0
  34. Steering = 40.0
  35. BodyMass = 22.6
  36. SpringMin = -0.25
  37. SpringMax = 0.25
  38. SpringVal = 0.2
  39. Damper = 0.2
  40. WheelRadius = 0.3
  41. WheelMass = 1.4
  42. TreadLinkCnt = 24
  43. TreadLinkSize = 0.35
  44.  
  45. [AFV]
  46. FrontArmor = 82.0
  47. SideArmor = 30.0
  48. RearArmor = 20.0
  49. FrontTurret = 50.0
  50. SideTurret = 33.0
  51. RearTurret = 31.0
  52. TopArmor = 25.0
  53.  
  54. [WEAPON1]
  55. Type = PROJECTILE
  56. Object = Gun
  57. TraverseObj = Turret
  58. TraverseSpeed = 14
  59. ElevateObj = Gun
  60. ElevateMin = -8.0
  61. ElevateMax = 20.0
  62. Velocity = 740
  63. Mass = 6.8
  64. Caliber = 75
  65. Recoil = TRUE
  66. Projectile1 = AP
  67. Projectile2 = HE
  68. View = 0.3,0.0,0.2
  69. APAmmo = 44
  70. HEAmmo = 43
  71.  
  72. [WEAPON2]
  73. Type = PROJECTILE
  74. Object = CoaxMGun
  75. Parent = Gun
  76. Invisible = TRUE
  77. Location = 0.0,0.0,0.0
  78. Velocity = 785
  79. Mass = 0.005
  80. Caliber = 7.92
  81. Projectile1 = SLUG
  82. SlugAmmo = 3000
  83. Rate = 20
  84. View = 0.0,0.0,0.0
  85.  
  86. [WEAPON3]
  87. Type = PROJECTILE
  88. Object = MGun
  89. TraverseSpeed = 18
  90. TraverseMin = -30.0;
  91. TraverseMax = 30.0;
  92. ElevateMin = -11.0
  93. ElevateMax = 28.0
  94. Velocity = 785
  95. Mass = 0.005
  96. Caliber = 7.92
  97. Projectile1 = SLUG
  98. SlugAmmo = 3000
  99. Rate = 20
  100. View = 0.0,-0.3,0.05
  101.  
  102. [HI_RES_TURRET]
  103. LoResMat = TurTop
  104. LoResName = TurTop
  105. HiResMat = TurretTop
  106. HiRes = 0,0,255,255
  107.  
  108. [TEXTURE]
  109. Texture = Texture
  110. BodyBack = 0,0,127,63
  111. BodyFrnt = 128,0,255,31
  112. BodyFrntLwr = 128,0,255,31
  113. BodyLLwr = 128,48,255,79
  114. BodyLUpr = 127,32,255,47
  115. BodySideLt = 128,0,255,31
  116. BodySideRt = 128,0,255,31
  117. BodyTop = 0,64,63,191
  118. BodyTopFwd = 128,0,255,31
  119. CamoWork = 64,64,127,191
  120. CupHatch = 224,96,255,127
  121. CuplSide = 161,80,222,95
  122. DrvWhl = 128,144,159,175
  123. RdWhl = 128,112,159,143
  124. Roller = 128,80,159,111
  125. tread = 225,134,255,255
  126. TurSide = 64,192,191,223
  127. TurTop = 0,192,63,255
  128. WheelGrp = 64,224,224,255
  129. Solid = 2,3
  130.  
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  140.